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Wednesday, June 6 • 3:05pm - 4:00pm
Engaging Learners Through Gamification FILLING

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What would school or professional development look like if it “played” like a video game? Faculty at Boise State University created a game-based learning management system based on the principles of Quest-Based Learning (QBL) using experience points, badges, achievements, leveling, and student choice. This session introduces tools, pedagogy, and results of design-based research into student success and satisfaction in QBL. Find out how to infuse game-design elements in your classroom or professional development program.

Presenters
avatar for Kim Johnson

Kim Johnson

Instructional Designer, John Brown University
Kim Johnson is an instructional designer and adjunct instructor at John Brown University. Previously, she served as a virtual instructional coach, virtual teacher, classroom teacher, and computer lab manager. She earned a B.S.E. in Early Childhood Education from John Brown Univer... Read More →


Wednesday June 6, 2018 3:05pm - 4:00pm
D100

Attendees (26)